Van Helsing: The Lightmaker

Description
Idea Of Game.

Take on the role of the legendary monster hunter and brilliant inventor, professor Abraham Van Helsing, in a new telling of his story in this FPS action game, where he fights to save the steampunk land of Dawnlight, plagued by a sudden invasion of terrifying monsters.

My Role.

The main goal was to create prototype gameplay mechanics that worked in the early stage of development. The next step was to create a game trailer using the available prototype mechanics.

Final Result.

The gameplay mechanics that I created for the trailer:

  • FPP locomotion and weapon operations
  • Level design in steampunk style
  • Puzzles and plot line
Used Skills.

Works

Pirate Commander | Animation, | Cinematic, | Level Design, | Sequencer
PD 2: The Cabal | Animation, | Cinematic, | Level Design, | Sequencer
Incoming War | Animation, | Cinematic, | Level Design, | Sequencer
Atlantis City Builder | Animation, | Cinematic, | Level Design, | Sequencer
Robin Hood | Animation, | Cinematic, | Level Design, | Sequencer
Van Helsing: The Lightmaker | Animation, | Animation IK, | Cinematic, | Level Design, | Lighting, | Sequencer
Details
  • Date: March 14, 2024
  • Categories: | Animation| Animation IK| Cinematic| Level Design| Lighting| Sequencer
  • Client MoonMates