Hello, I’m Brego, an Unreal Engine generalist with years of commercial experience.

I create game trailers.

I code games.

I build worlds.

Selected work / 01—07

My Creations.

From playable systems to cinematic stories.

Hacker The Dark Shadow — project artwork01
Full game & trailer

Hacker The Dark Shadow

A first-person hacking simulator. Explore ShadowTraceOS, take on covert contracts and uncover the story behind Dark Shadows.

Game development & trailer creation
Explore project
Incoming War — project artwork02
MeanAstronauts S.A.

Incoming War

I developed the gameplay prototypes and created the trailer that demonstrates them.

Gameplay prototyping & trailer creation
Explore project
Van Helsing: The Lightmaker — project artwork03
MoonMates

Van Helsing: The Lightmaker

I prototyped first-person mechanics and created a trailer set in a steampunk world.

Gameplay prototyping, level design & trailer
Explore project
Atlantis City Builder — project artwork04
Creativeforge Games S.A.

Atlantis City Builder

I built the circular city-expansion system, then recorded and produced its gameplay trailer.

Gameplay programming & trailer production
Explore project
Robin Hood: Sherwood Builders — project artwork05
MeanAstronauts S.A.

Robin Hood: Sherwood Builders

I contributed to gameplay, character locomotion, visual development and trailers, while coordinating the team's workflow.

Gameplay, visual development & team coordination
Explore project
Pirate Commander — project artwork06
RockGame S.A.

Pirate Commander

I programmed the ship, navigation and crew-progression prototypes, then created a trailer to present them.

Gameplay programming & trailer creation
Explore project
Phantom Doctrine 2: The Cabal — project artwork07
RockGame S.A.

Phantom Doctrine 2: The Cabal

I prototyped stealth systems and programmed the interface, then produced a trailer showing the mechanics together.

Gameplay prototyping, UI & trailer creation
Explore project

Project trailer

Skills.

Gameplay

Core loops · Blueprints · C++

Character Animation

Anim Blueprints · integration

Cinematics

Level design · lighting · Sequencer

Shaders

Animated world/UI · post-process

AI & Game Logic

Behaviors · complex systems

Optimization

Open worlds · streaming · performance

Cohesion

Unified visuals & gameplay

VFX

Niagara · code-driven effects

UI

Interface design · UI coding

AI Workflow

Faster with AI (Claude & Astra)

Game Engines

UE5 · Unity · Godot

3D Tools

Blender · Substance Painter

Scope Of Activities.

Animation & Trailers

Created with Unreal Engine 5 and Blender

Game Development

Developed with Unreal Engine 5 and Godot

Find Me In The Grid.

E-mail

WriteToUnrealCreator@gmail.com

Stay In Touch.

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