Incoming War

Description
Idea Of Game.

Incoming War is a vehicle simulator combining elements of a builder and real-time strategy where you become the commander for one of two belligerent robotic factions. As the main supervisor of their forces and the one in charge of a base known as “Nexus 44”, you’ll be fighting, collecting resources, exploring, and of course taking control of vehicles manufactured in facilities of our own making – all of this set in post-apocalyptic times.

My Role.

The main goal was to create prototype gameplay mechanics that worked in the early stage of development. The next step was to create a game trailer using the available prototype mechanics.

Final Result.

The mechanics that I created for the trailer:

  • Base managment
  • A 3D map responsive to the city plan
  • The basic operation of vehicles and respawnable machines
Used Skills.

Works

Pirate Commander | Animation, | Cinematic, | Level Design, | Sequencer
PD 2: The Cabal | Animation, | Cinematic, | Level Design, | Sequencer
Incoming War | Animation, | Cinematic, | Level Design, | Sequencer
Atlantis City Builder | Animation, | Cinematic, | Level Design, | Sequencer
Robin Hood | Animation, | Cinematic, | Level Design, | Sequencer
Van Helsing: The Lightmaker | Animation, | Animation IK, | Cinematic, | Level Design, | Lighting, | Sequencer
Details
  • Date: October 29, 2023
  • Categories: | Animation| Cinematic| Level Design| Sequencer
  • Client MeanAstronauts S.A.